Brothers: A Tale of Two Sons is a remarkable game. Easily consumed in a single sitting I was amazed and ignited on how incredible games can be. Finally a game has arrived that finds a way to have the base controls carry heavy narrative weight. Josef Fares the creative director joined us to talk about crafting this unique and compelling experience.
Jazzpunk is a game filled with visual gags and referential humor crafted from the shared experiences of two guys that grew up in 80s and 90s. Luis Hernandez joins us to discuss the origins, inspirations and five years of work that went into IGF Finalist Jazzpunk.
It’s been a year since we had Discord Games’ James Petruzzi back on the show to talk about Chasm. A lot has changed since then, but most of all we discuss finding the ‘spirit’ of Chasm and staying true to it along the winding road of development.